Action Games

Aim Assault
Aim Assault 2–3h

Fast-paced VR rail-shooter with classic arcade gunplay and nonstop action.

Dive in, dodge bullets, and blast through waves of enemies in a high-octane rescue run.

Why it’s great
Strong classic-arcade feel in VR, Varied gunplay and difficulty modes, Feels like you're inside a big-budget action movie

Why it flopped
Content still growing, Repetitive if rail shooters aren’t your thing

Horizon Store ($17.99)  
Amid Evil VR
Amid Evil VR 9–10h

Quake-style retro fantasy shooter in VR—axe out, magic blasts, big boomer-shooter action.

You swing a massive axe, cast homing staffs or black-hole grenades, and race through levels peppered with nostalgic gore—and it's in VR.

Why it’s great
Fast-paced old-school shooting, Bold, retro visuals, Soul-mode and inventive magic add flavorful punch

Why it flopped
Too old-school, Feels like a novelty if you’ve played the flat version

Horizon Store ($19.99)  
Bulletstorm VR
Bulletstorm VR 7–10h

An over-the-top arcade shooter built around skillshots.

Running away from a wheel the size of a 20-story building and fighting a Godzilla-like monster — and those aren’t even the most epic moments.

Why it’s great
Fast-paced arcade action, Creative skillshot system, Pure adrenaline

Why it flopped
Buggy port at launch, Too old-school

Horizon Store ($29.99)  
Crashland
Crashland 5–15h

Wave-based survival shooter on a hostile alien planet—every crash means a fight to the death.

A crash on a nightmare world leaves you alone against endless swarms. Survive until rescue arrives.

Why it’s great
Terrifying enemies, from bugs to dinosaurs, Brutal but rewarding gameplay, Deep perk and upgrade system

Why it flopped
Became successful

Horizon Store ($19.99)  
Crisis Brigade 2: Reloaded
Crisis Brigade 2: Reloaded 3–5h

Arcade-style, Time Crisis inspired VR shooter.

You’re out of lives, clock’s ticking, enemies surround you — and every level you beat gives you pure, unfiltered adrenaline.

Why it’s great
Classic light-gun arcade vibe, Replayable, A good test of nerves

Why it flopped
Became relatively successful

Horizon Store ($14.99)  
Days of Heroes: Stalingrad
Days of Heroes: Stalingrad 5–6h

A fast-paced WW2 shooter — stripped-down, bite-sized Call of Duty set amid the scorched streets of Stalingrad.

You sprint between ruined walls as smoke rises and bullets snap past—each mission a quick fight to stay alive.

Why it’s great
A real sense of being in the war’s chaos, Cinematic, punchy mission flow, Some decent atmosphere in ruined locations

Why it flopped
Very basic graphics, Doesn’t look impressive in screenshots, You won’t get it until you actually play it

Horizon Store ($14.99)  
Dead Hook
Dead Hook 6–8h

A roguelike action-shooter where you swing, grapple, teleport through alien biomes.

You grapple across arenas like a twisted Spider-Man, bullet-time kicks in, you unload lead in slow motion—then repeat. Pure VR adrenaline.

Why it’s great
Feels like Doom 2016 in VR, Intuitive, physics-driven grappling, Different playstyles

Why it flopped
Too intense gameplay for the average player, Too many bugs, Too little variety

Heads-up

  • Buggy graphics on Quest 3
Horizon Store ($19.99)  
Dead Second
Dead Second 3–4h?

Another Time Crisis in VR with killer bullet-time flair.

You're crouched, reloading at one station, enemies rush in, you hit bullet-time, morph into John Wick... then it’s chaos and glory.

Why it’s great
Arcade gun-play done right, Cool bullet-time mechanic, Quick, varied missions

Why it flopped
Became relatively successful

Horizon Store ($14.99)  
Fracked
Fracked 2–3h

A fast-paced VR shooter where you blast enemies and ski down mountains — all in one breath.

Sliding down a snowy slope with a rifle in your hands, dodging an avalanche while gunning down enemies — feels like stepping straight into an action movie.

Why it’s great
Stylish cel-shaded visuals, Good cover-shooter mechanics, True James Bond vibe

Why it flopped
Short campaign, Limited enemy variety and environments, Occasional bugs and glitches

Horizon Store ($19.99)  
Genotype
Genotype 6–8h

Metroid Prime meets glove-powered VR magic.

Pull the ripcord on your glove, spawn a worm-like gun, then evolve it into a flamethrower creature and grill some mutants — VR progression never felt so alive.

Why it’s great
Atmospheric graphics, Real-time lighting on Quest 3, Immersive sim vibes with exploration, upgrades, narrative drive

Why it flopped
Pacing dragged by fetch-quests, Cheap enemy waves with odd hitboxes, Loses momentum, gets repetitive

Horizon Store ($24.99)  
Hellsplit: Arena
Hellsplit: Arena 4–5h

What happens if you mix the physics of Blade & Sorcery with the bloodiness of Mortal Kombat?

Galloping across a frozen lake on horseback, you shatter zombie knights’ heads into pieces mid-stride. Where else could you possibly do that?

Why it’s great
Weighty, physics-based melee, Impressive dark fantasy arenas that feel alive, Addictive wave-based gameplay

Why it flopped
Became relatively successful

Horizon Store ($19.99)  
Hellsweeper VR
Hellsweeper VR 5–6h

A brutal VR action sandbox where movement is as crazy as combat.

Backflipping into a group of demons while dual-wielding katanas and shotguns.

Why it’s great
Wild movement freedom, Huge arsenal and combos, Pure chaotic fun

Why it flopped
Too many mechanics, Repetitive gameplay, Constant grind of skill points

Horizon Store ($29.99)  
Metal: Hellsinger VR
Metal: Hellsinger VR 5–7h

A rhythm-based shooter where every shot lands to the beat.

After three hours of struggling, your whole body starts trembling with every perfectly timed hit.

Why it’s great
Unique rhythm-meets-shooter idea, Killer metal soundtrack, Incredible flow once mastered

Why it flopped
Steep learning curve, Too niche for casual players, Requires love for heavy metal

Horizon Store ($29.99)  
Rogue Stargun
Rogue Stargun 5–6h

Immersive space dog-fighting sim—aid burned-out pilots, manage cockpit systems, and blast through enemy fleets.

At the last second you veer from the enemy cruiser, dragging fighters behind. A blast hits — you’re wrestling the controls with one hand and the flames with the other.

Why it’s great
Atmospheric, intense battles, Story-driven campaign with 24+ land and space missions, Varied level design

Why it flopped
Overly basic graphics — easy to mistake for a throwaway indie project

Horizon Store ($12.99)  
RUNNER
RUNNER 3–4h

High-octane, neon-soaked motorcycle shooter—dodge traffic, blast cops, feel like a retro anime dream.

Speeding down a cyber highway, guns blazing, synths pumping—every minute feels like you're starring in an ’80s action montage.

Why it’s great
Stylish anime/city-pop vibe—neon visuals, Retro soundtrack, Visceral, thrilling gameplay at breakneck speed

Why it flopped
Steep learning curve and punishing challenge, Levels get long and repetitive, Control systems feel complex—steering while shooting can be clunky

Horizon Store ($14.99)  
Sairento VR: Untethered
Sairento VR: Untethered 2–3h

Bullet-time cyber-ninja — wall-run, slide, double jump, and slash foes in VR.

Chain double-jumps, wall-runs and slo-mo gunplay into one fluid ballet of destruction. It’s like executing a 10-minute symphony of death.

Why it’s great
Incredibly fluid movement, Sensory overload of acrobatic badassery, Deep upgrade loop and mission replayability

Why it flopped
Became successful

Horizon Store ($19.99)  
Shock Troops
Shock Troops 3–4h

Retro shooter—base assault, dodge asteroids, blast aliens — nostalgia with VR polish.

You crouch behind a tank, dodge sniper bullets, dodge falling debris, then launch into a chaotic firefight — it feels like playing a 90s FPS arcade in VR flesh.

Why it’s great
Charming retro shooter with depth, Solid controls and fair checkpoints, Fun art and full campaign for cheap

Why it flopped
Too old-school, Repetitive gameplay, To many bugs

Horizon Store ($9.99)  
STRIDE: Fates
STRIDE: Fates 6–8h

Adrenaline-fueled nonstop action with parkour elements in the style of Mirror’s Edge.

Wall-running above the city skyline while shooting pursuers mid-jump.

Why it’s great
Fast and fluid movement, Simple but addictive mechanics, Feels like a John Woo movie

Why it flopped
Interest faded after Stride, Unclear concept, Not comfortable for everyone

Horizon Store ($29.99)  
The Burst
The Burst 15–20h

High-octane action set in a Mad Max–style world, from the creator of Stride.

Riding a buggy on top of a moving train while mowing down enemies with an assault rifle — a common occurrence in this game.

Why it’s great
Stylish presentation, Open world, Feels like one big adventure

Why it flopped
Very buggy at launch, Unclear niche, Zero marketing

Horizon Store ($14.99)  
The Living Remain
The Living Remain 4–5h

Single-player VR zombie shooter with survival, exploration, and tense firefights.

You empty your last magazine just as a new wave of zombies appears. Out of ammo, your only choice is to run.

Why it’s great
Atmospheric environments, Satisfying gunplay, Creative gameplay touches

Why it flopped
Buggy, Uneven pacing, Basic graphics

Horizon Store ($19.99)  
Tiger Blade
Tiger Blade 2–3h

Arcade-style cyber-ninja action—slash with katana, shoot with a pistol, grapple forward and repeat.

One moment you’re deflecting bullets with your katana, the next you’re shooting from the hip while grooving in neon rain—stylish chaos.

Why it’s great
Satisfying katana/gun play with arcade vibe, Cyberpunk style with dynamic hip-hop, Unique action mechanics

Why it flopped
Punishing difficulty, Some boss fights fall into bullet-sponge territory, Very limited locomotion options

Horizon Store ($21.99)  
Undead Citadel
Undead Citadel 5–7h

Hack through a plague-ridden citadel, cleaving undead hordes with heavy, physics-driven weapons.

You enter a shadowy chamber lit by a crackling fireplace. Suddenly a zombie lunges — at the last second you leap aside and cleave off its arm.

Why it’s great
Physics-based combat system, Full-length multi-hour story, Dynamic lighting

Why it flopped
Environments feel fairly repetitive, Screenshots and trailers don’t convey the game’s depth

Horizon Store ($19.99)  
Underdogs
Underdogs 6–15h

Roguelike mech brawler — grapple across arenas and smash foes with physics power.

You grab the ground with one hand, pull forward like you're dragging a mech, then punch a robot’s face off—pure VR catharsis.

Why it’s great
Insane tactile feedback, Physics-driven combat, Roguelike with a story

Why it flopped
Became successful

Horizon Store ($29.99)  

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