Physics Games

Hellsplit: Arena
Hellsplit: Arena 4–5h

What happens if you mix the physics of Blade & Sorcery with the bloodiness of Mortal Kombat?

Galloping across a frozen lake on horseback, you shatter zombie knights’ heads into pieces mid-stride. Where else could you possibly do that?

Why it’s great
Weighty, physics-based melee, Impressive dark fantasy arenas that feel alive, Addictive wave-based gameplay

Why it flopped
Became relatively successful

Horizon Store ($19.99)  
STRIDE: Fates
STRIDE: Fates 6–8h

Adrenaline-fueled nonstop action with parkour elements in the style of Mirror’s Edge.

Wall-running above the city skyline while shooting pursuers mid-jump.

Why it’s great
Fast and fluid movement, Simple but addictive mechanics, Feels like a John Woo movie

Why it flopped
Interest faded after Stride, Unclear concept, Not comfortable for everyone

Horizon Store ($29.99)  
The Burst
The Burst 15–20h

High-octane action set in a Mad Max–style world, from the creator of Stride.

Riding a buggy on top of a moving train while mowing down enemies with an assault rifle — a common occurrence in this game.

Why it’s great
Stylish presentation, Open world, Feels like one big adventure

Why it flopped
Very buggy at launch, Unclear niche, Zero marketing

Horizon Store ($14.99)  
Undead Citadel
Undead Citadel 5–7h

Hack through a plague-ridden citadel, cleaving undead hordes with heavy, physics-driven weapons.

You enter a shadowy chamber lit by a crackling fireplace. Suddenly a zombie lunges — at the last second you leap aside and cleave off its arm.

Why it’s great
Physics-based combat system, Full-length multi-hour story, Dynamic lighting

Why it flopped
Environments feel fairly repetitive, Screenshots and trailers don’t convey the game’s depth

Horizon Store ($19.99)  
Underdogs
Underdogs 6–15h

Roguelike mech brawler — grapple across arenas and smash foes with physics power.

You grab the ground with one hand, pull forward like you're dragging a mech, then punch a robot’s face off—pure VR catharsis.

Why it’s great
Insane tactile feedback, Physics-driven combat, Roguelike with a story

Why it flopped
Became successful

Horizon Store ($29.99)  

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